Sometimes, models or prefabs appear pink in your scene. This happens when Unity cannot render the material because the required shader or render pipeline setup is missing or misconfigured.
This fix applies to assets like:
Ensure you’re using a Unity version that supports Shader Graph and the correct Render Pipeline.
âś… Recommended Version:
Unity 2021.3.24f1 LTS (or newer)
This asset was tested and submitted using this version.
Sometimes the pink issue happens because Shader Graph is not installed in your project.
Steps to install Shader Graph:
Window → Package Manager
If the shader still appears pink, you may need to manually configure the Active Targets in the Shader Graph.
Steps:
Open the Shader Graph folder for the asset
(Example: Assets → [Asset Folder] → Shadergraph
)
Double-click to open each .shadergraph
file in Unity
(There may be more than one — repeat the steps below for each)
In the Graph Inspector window, click Graph Settings
+
buttonIf your issue is not solved by the steps above:
Edit → Project Settings → Graphics
are configured for the correct pipelineIf you’re stuck or the pink issue still appears, contact us at:
đź“© srstudioskerala@gmail.com
Send a screenshot and mention your Unity version + Render Pipeline.
We’re happy to help!